I sit here (that’s a lie, I’m actually lying down in bed) calmly in my room just trying to get my head around this whole situation. I’m not quite sure of Ubisoft’s ultimate motive about all this but it really does baffle me. Of course, I’m talking about Rayman Legends being delayed (Also referred to RaymanGate and #SaveRayman / #FreeRayman). In case you’ve been living under a rock for the past few days, I’m sure you know what’s going on but to clarify, I’ll deliver a summary.
Rayman Legends was originally a Wii U exclusive game, releasing to accommodate the Wii U’s launch and battle against Nintendo’s own New Super Mario Bros. U. However, come the 8th of October, we hear news that the game has been delayed and will not meet the Wii U’s launch. An unfortunate event of course, but nothing too harmful, maybe going directly against Nintendo’s own Mario was not a good idea so a delay could help them in that respect, as well as being able to polish up the game too, to make sure it’s the best it could be.
Soon after, we are given a lovely Rayman Legends trailer, looking fantastic and at the end appears this.

Christmas 2012, perfect.
Great! A release date at Christmas, this will be a great present to those unwrapping their Wii U’s on Christmas day and a charming game to demo what the Wii U can do right now.
However a short time later we hear the game has been delayed, again. Many speculated that the reason for this delay was to rework some of the game after there was backlash about the percentage of the game just playing as Murphy on the GamePad. Ubisoft told us:
“Rayman Legends will launch worldwide in the first quarter of 2013,”
“We’re happy that fans are excited about the game, and we are taking the time to make sure we deliver a game that lives up to and hopefully exceeds their expectations. We’ll have more details to share soon.”
Huh, okay. 2012 ends and we’re all into the new year now and Ubisoft gives us a little snippet of the game to try on our Wii U’s by releasing a demo on the Wii U eShop. I downloaded it, played it and absolutely adored it and you can read my thoughts upon it here. I’d also like you to remember the first sentence of that impressions feature.
Despite being delayed until this year, my excitement for Rayman Legends was still quite high and this demo has only assured me that I’m correct to be enthusiastic about this game.
Now at this point in time, it’s February. The Wii U support is, lacking, to say the least. I have no problems admitting this even as someone who bought a Wii U day one and has felt buyer’s remorse quite a few times already. February was barren and Rayman was the saviour. Now, I have £40 deposited into my bank account every month and after buying a Wii U and 4 or 5 games to keep me going for a while, February was almost like a reset button on my bank account. So when I looked into February, saw that Scribblenauts Unlimited and Rayman were the only games hitting shelves this month, my hand was placed firmly upon Rayman.
That was until Thursday of this week. You lost a sale Ubisoft and it absolutely pains me to say that.

My problems do not rest with this.
On Thursday, Ubisoft announced that the game was releasing on the Xbox 360 and PS3 in September. Make no mistake, my problem is not with the game coming out on other platforms and no longer being a Wii U exclusive, I personally thought that was going to be the case for a long time. It’s a fantastic game if the demo is representative of the game and the more people who play this game the better because in all honesty, Ubisoft Montpellier are amazing developers. I loved their work with ZombiU and I am sure their huge talent is showed off in Rayman Legends just as much. No, my problem lies with this:
Today, Ubisoft announced that its forthcoming title Rayman Legends, already announced for the Wii U system from Nintendo, will also be released on the Xbox 360® video game and entertainment system from Microsoft and the PlayStation®3 computer entertainment system. All versions will now hit shelves in early September 2013.
“All versions will not hit shelves in early September 2o13.” What? So after two original delays which, although annoying, seemed to make sense, the game will now come out seven months later than intended? I could understand this action if the game was not fully finished but it is and Ubisoft have really stuck the metaphorical middle finger up to their amazing developers. Here’s what one developer has had to say about it:
I completely understand you but you have to understand one thing. This is not a decision taken by the development team, this comes from really really high up, so please don’t pick on the game.
If you’re pissed, imagine how we feel. Think on the situation, we’ve been making overtime with this game practically since May preparing E3, and then almost a demo per month (gamescon, Wii U presentation, shops, eShop, etc…) and at the same time trying to actually finish the game. We had a first delay because it was obvious we couldn’t finish on time but we gave it all to be there on February. What face do you think we had when the week we had to close the game we’re being told it’s not going to be released? I couldn’t believe it.
For practical matters, you’ll have to wait for some months for the game to be released and will most likely serve for more content to be added and do it better. For us, this means we’ve spent 6 months barely seeing our wifes, kids, and friends for nothing because, after all, such a haste wasn’t needed. Believe it, it was a hell to swallow these news.
Even then I’m firm in what I said back in the day, Rayman Legends is an excellent game and will still be, and the team that’s making it doesn’t deserve to have your back turned on them just because some men in ties one day took a wrong choice. This industry is really that shitty.
Source via Neogaf via Neogaf (Thanks all!)
The game had also finished development for the most part on the 9th of January, according to this post.
“Today is a great day! We’ve closed Legends [development] :)” read a post dated 9th January. “See what you think next month!”
Source
So not only have higher ups at Ubisoft angered Wii U owners but they’ve seemingly hurt their own developers too. If you don’t want to believe these developers either, Ubisoft has confirmed that the game is just sitting there doing nothing until September so the game has a simultaneous launch.
“There are no issues with the game development, the only reason for the delay is to release on multiple platforms.”
Source

The game is finished, please release it.
Not only am I annoyed and the developers annoyed, along with thousands of other gamers too but from my perspective, this doesn’t make any sense from a “business” perspective too. I’m not a business expert, though I do have some years in basic knowledge of business practices, yet I still can’t see why they would release the game in one of the busiest time periods of the year for video games. It’s like a rush hour on the highway of video games, one of which is a monster truck called Grand Theft Auto V and a shiny Mini Cooper called Wind Waker HD. Not only that, but two new highways are being opened very soon after September called the next Xbox and the PS4. People’s money will be going elsewhere for other games and it pains me to say that, especially seeing as I am one of them.
February was the perfect time to release just the Wii U version, you can still release the other versions I do not mind that. February was calling out for a game like Rayman Legends to come along and whisk it away. You may not be very impressed with the install base but games like this are the reason people buy consoles Ubisoft. The Wii U is performing slightly better than the Xbox 360 and PS3 did at launch, have some faith and I know it’s not fair to compare the two, as the Wii U has seemingly only just surpassed the graphical capabilities of those systems. Look at what the Wii did, sure the Wii U won’t be a copy and paste of that success but it can do it proud with games like yours. You have made a mistake and I hope someone higher up realises this. If this whole thing is to do with Microsoft’s simultaneous release practice, then at least say that, but I won’t say any more as I am not educated to do so. You made a bad decision.
It all sounds childish and when I look back and read this, I half-heartedly agree. I won’t dismiss that I’m passionate about my hobby though, it’s something I like doing and has helped me through a lot. Yes, Rayman Legends is still coming out. Yes, the game will likely be a little bit better due to the extra seven months and yes I’ll still buy it at some point but not straight away. I was looking forward to playing this game very soon and I’m not sure I can say the same thing in seven months time. Ubisoft Montpellier, you are amazing people and you create fantastic experiences, please continue to do so.
However, whoever was in charge of that decision, you are not amazing, you are not fantastic and please, do not continue to do this.
Let me take you back to this:
Despite being delayed until this year, my excitement for Rayman Legends was still quite high and this demo has only assured me that I’m correct to be enthusiastic about this game.
This game is still amazing but my enthusiasm is gone. I had £40 placed on this game and it’s gone. Come September, that £40 will still be gone, lost to other amazing games. I hope Ubisoft learn from this, not as some sort of attack from Wii U owners, but as a message from gamers to Ubisoft and it’s practices. You’ve left many sour and hurt your image and I hope you will make it up to them properly, not by offering us a “exclusive demo.”

Buckle up, it’s a seven month wait guys.
There’s currently a petition for Ubisoft to stick to the original February release date for the Wii U version of Rayman Legends, personally I do not think it will achieve anything from Ubisoft apart from a “sorry, no can do”, but it’s worth a try. Show Ubisoft that your view matters and what you think of the whole situation otherwise, they’ll continue to do things like this.
Petition Link
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